Tibor Kranjc

Tibor Kranjc

How many users is a picture worth? - Illustration in interfaces

While interface standardisation in the form of Apple and Microsoft’s flat design or Google’s Material Design has ushered in an era of user-friendly and easy-to-use tools, even its greatest fans will admit that the resulting similarity of interfaces is also a disadvantage. It brought about three main challenges: how to set our products apart from the competition and overcome the dullness of uniformity, humanizing the product in the process. Tibor argues that illustration is a great solution to this problem. He showed how it can explain use better than words, distinguish our product and make our users identify with it.